Students should look at and analyze concrete examples and precise Ubisoft video games, like Assassin’s Creed, to be taught. They’ll even have to finish challenges and earn Leaning Experience factors to unlock extra content material (like interviews with the gaming firm’s builders) and advance the hero’s story. To end the course — and Nagato’s story — they will should create their very own game idea and share their design on the platform.
Olivier Palmieri, Game Director at Ubisoft Montreal, mentioned:
“The Game Creators’ Odyssey is based on the expertise we have acquired at Ubisoft over the past 30 years, and internal training for our developers around the world. It is a great pleasure to adapt this training for universities and share our knowledge in videogame development with the next generation of creators.”
The course, out there in English and French, is cut up into two acts divided into chapters and missions. Act 1 is already out there, whereas Act 2 will come out in spring 2020. It’s sadly solely out there to college students by means of choose universities, however you possibly can try the course’s trailer under.