Dying Light 2 on PS4, PS5, Xbox One, Xbox Scarlett, and PC solely takes 15 hours to beat, but it surely’s additionally 100 hours lengthy. In different phrases, there’s about 100 hours of content material within the open-world, post-apocalyptic sport the place you parkour on Zombie’s heads. However, in case you’re trying simply to beat the principle story, that may take you between 15-20 hours. Of course, all of those numbers will fluctuate a bit relying in your playstyle. For instance, speedrunners will in all probability beat the sport in two minutes. But gamers who learn each little piece of textual content and die 47 occasions a mission, nicely, count on greater than 15-20 hours.
Of course — and Techland factors this out — it is exhausting to offer a median playtime for an open-world sport the place there’s so many variables at play. In different phrases, do not count on these numbers to b precisely indicative of your expertise. They are ballpark figures.
That stated, 100 hours for each piece of content material feels like it could be an estimate on the high-end. Yet once more, Techland has stated the sport is 4x larger than its predecessor. Speaking of its predecessor, its fundamental story took about 17 hours. So, about the identical. However, a completionist run solely took about 50 hours. In different phrases, it is fascinating to see no discrepancy within the mainline size, however an enormous one within the size of a completionist playthrough.
“It’s been 15 years since humanity lost to the virus,” reads an official story synopsis. “The last great human settlement exists within an unforgiving, infected world, plunged into a modern dark age. During the day, bandits, factions and starving survivors roam the streets scavenging for scraps – or someone to take them from, by violence if necessary. At night the infected roam free, evacuating their dark hideouts to prey on the living. You are Aiden Caldwell, an infected survivor. Your exceptional agility and brutal combat skills make you a powerful ally and a valuable commodity in this dangerous world. You can achieve things no one else can. Enter places no one else dares. With your unique abilities you have the power to be an agent of change within this decaying metropolis. The fate of the city is in your hands.”
Source: Prankster 101