Developed collaboratively between Nvidia and Sega, the 1MB Diamond Edge 3D shipped in 1995 for $249.99 with two Sega Saturn controllers and an adapter board that plugged into the graphics card. The bundled video games included Saturn titles reminiscent of Virtua Fighter Remix and Panzer Dragoon, which had been ported to Windows 95.
Like an precise Saturn, the Diamond Edge 3D rendered graphics through quadratic texture mapping as a substitute of utilizing triangles or polygons.
The graphics portion of the Diamond Edge 3D was dealt with by Nvidia’s 60MHz NV1 chipset (manufactured by SGS-Thomson because the mannequin STG2000), whereas the built-in MIDI audio engine provided 32-channel, 350 MIPS playback-only capabilities.
The combo package deal proved unpopular amongst PC builders on the time, who discovered higher efficiency and worth in shopping for separate graphics accelerators (ATI Rage, Rendition Verite, amongst others) and sound playing cards.
Nvidia’s subsequent effort can be way more profitable within the type of the RIVA 128 (Real-time Interactive Video and Animation), designed as a triangle polygon-based 3D accelerator supported by Direct3D and OpenGL APIs. It was constructed on the 350 nm fabrication course of and clocked at 100 MHz.